Posted on May 24th, 2009 by Kevin
A few days ago I saw a documentary on Discovery HD Theater called "BMW: An Expression of Joy" where artist Robin Rhode attached paint spray nozzles to the tires of a BMW Z4 and used the vehicle as a paintbrush on a large canvas. You can see the result and more info on this at the [...]
Filed under: Development, Games, Innovation, Software, Television | No Comments »
Posted on May 10th, 2009 by Kevin
I was wondering how much longer the game Duke Nukem Forever would be in development. But after 12 years of development on the never-ending game, it looks like developer 3D Realms is out of money and shutting down. I was actually looking forward to the game.
3D Realms is one of the developers I wanted to [...]
Filed under: Games | 1 Comment »
Posted on January 5th, 2009 by Kevin
Wow, I knew the video gaming industry was invading or has already invaded the mainstream entertainment market, but I don't think I recognized the depth of its invasiveness and the trend that has taken hold.
Earlier in December, Advertising Pawn posted an impressive presentation entitled "Gaming Trends" that I suggest everyone browse, regardless of your techie [...]
Filed under: Games | No Comments »
Posted on October 16th, 2008 by Kevin
Recently I picked up a copy of Civilization IV: Colonization, a remake of the classic 1994 Sid Meier game of exploration, conquest, and revolution that I spent many, many hours playing as a teenager. It's part of the reason for my lack of posts here lately.
I'm not one to give game reviews, especially since my tastes tend [...]
Filed under: Games | No Comments »
Posted on September 16th, 2008 by Kevin
Forrester Research released a new study that you can purchase for a cool $775 USD arguing that serious games are “poised to take off” in the next seven years.
I wholeheartedly agree. This is a space on the verge of hitting it big, and the evidence is mounting after the success of the Nintendo Wii, Nintendo DS, [...]
Filed under: Games | No Comments »
Posted on September 9th, 2008 by Kevin
I just noticed that GameDev.net posted a news item about the Spore prototype games that have been made public. From the Spore website:
"One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.
Usually these prototypes are [...]
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Posted on August 14th, 2008 by Kevin
I'm really surprised someone didn't ask "Why do people pirate games?" sooner in a public forum. Kudos to cliffski for doing it. This story has been all over slashdot and a few other high traffic locations. I'm surprised the GameDev.net news staff hasn't picked it up (hint, hint – although I could take care of it myself..).
I [...]
Filed under: Business, Games, Software | 2 Comments »
Posted on June 28th, 2008 by Kevin
Embedding non-image data inside an image isn’t a new trick, but some reddit commenters are finding that data for a Spore creature is uniquely embedded in the .PNG file that can be downloaded from the creature’s Sporepedia entry.
While some commenters originally discovered data embedded in the alpha channel of the image, they now believe the data [...]
Filed under: Games, Innovation, Software, Technology | No Comments »
Posted on May 22nd, 2008 by Kevin
Nintendo's latest New ThingTM, the Wii Fit, came out today, and for once in my life I managed to actually get something the day it came out. I played with it and got a small workout after I got home, and my impression is that it's a fun, innovative technology that provides a motivator for [...]
Filed under: Games | 1 Comment »