Posted on September 30th, 2008 by Kevin
The silly season of politics is upon us in the United States, yet despite all the rallying, debating, and interviews we can learn a lot not just about the candidates but about the rights and wrongs of management and leadership.
The article I'm about to post was sent to me for GameDev.net, but it's not really meant [...]
Filed under: Business | No Comments »
Posted on September 29th, 2008 by Kevin
Snippets in Visual Studio 2005/2008 are probably an underused feature, but Matt Manela aims to make them a more productive experience and has released a Snippet Designer for Visual Studio .NET 2008 on Codeplex. From his blog:
The Snippet Designer was started as an intern project of mine during the Summer of 2006. The idea was to make snippet files (which [...]
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Posted on September 28th, 2008 by Kevin
It's been a busy week and the blog has seen some downtime, but after a few days of silence I'm back to announce that it's official: I'll be attending the Software Development Best Practices conference and expo in Boston October 27-30.
This is a conference I've wanted to attend for a while but never had the opportunity or [...]
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Posted on September 23rd, 2008 by Kevin
Clinton Keith has a new post about managing Shared Infrastructure teams in an agile project environment. According to Keith, a Shared Infrastructure (SI) team is one that "provides low-level support such as engine, audio, online, etc services" that multiple products rely on within an organization.
I've spent the majority of the last 4 or so years involved with or [...]
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Posted on September 17th, 2008 by Kevin
Today a co-worker sent a link he found on StackOverflow.com of a presentation video by Dave Thomas, co-author of The Pragmatic Programmer and owner of a consultancy by a similar name.
In his presentation, called "Developing Expertise: Herding Racehorses, Racing Sheep", Thomas talks about expanding people's expertise in their domains of interest by not treating them [...]
Filed under: Software | 2 Comments »
Posted on September 16th, 2008 by Kevin
Forrester Research released a new study that you can purchase for a cool $775 USD arguing that serious games are “poised to take off” in the next seven years.
I wholeheartedly agree. This is a space on the verge of hitting it big, and the evidence is mounting after the success of the Nintendo Wii, Nintendo DS, [...]
Filed under: Games | No Comments »
Posted on September 14th, 2008 by Kevin
Do you challenge the conventional wisdom? Or do you tend to stick with what you know?
It’s in our natural human tendency to stick with what we know, despite knowing that moving toward the future requires us to challenge today’s ideas. It’s part of our survival instinct to stick with what we know, but this mindset is also what [...]
Filed under: Innovation | 1 Comment »
Posted on September 9th, 2008 by Kevin
I just noticed that GameDev.net posted a news item about the Spore prototype games that have been made public. From the Spore website:
"One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.
Usually these prototypes are [...]
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Posted on September 7th, 2008 by Kevin
If I remember right, a few months ago these guys had nothing much more than a video on YouTube, but since then they've productized their technology to create CamSpace. It's very cool stuff that has a lot of potential to improve the man-machine interface. Think Minority Report on the cheap: http://www.youtube.com/watch?v=v0srY37kkMw.
They have a beta out [...]
Filed under: Technology | 1 Comment »