Crunch almost over
We hit our milestone last week – a few hours ahead of schedule actually – but crunch isn’t over for me yet. I have a few more days to go. I have to admit the 70+ hour weeks are getting a little old, though.
Of course, this crunch is a little different in that I’m preparing for a series of demonstrations showing the technology we’ve developed and coincidentally crunched for last week. I’m taking these demos seriously. It’s a real opportunity to showcase and introduce this technology we’ve been working on for a year and a half to the rest of the company, and in my opinion we have something that’s unique to the industry.
It’s not necessarily the rendering, or the physics, or the AI that makes this system great – it’s the toolset and the potential capabilities it provides. It’s exciting. I only wish I could talk more about it. We’re breaking new ground in the simulation training industry.
I’ll get back to the blogging shortly enough. This week is mine and my team’s week to showcase our talents, so that’s where my focus will lie.
Filed under: Code.Implant, Development, Software